So, here is the completed model as it should look in game, before painting, of course. As a side note, I like working in Mudbox, but they have to work on the file size issue. This model weighs in at 1.14 GB. Wow. Let me know what you think.
I'm getting fairly close to completing the game model. Here are the pieces I've been able to sculpt so far.
The torso. The Dwarf's belt comes up to about this height, so I won't need to model the lower portion. Still need to work in a good bit of detail. Fingers look funky, but I'll re-work them soon. The Pants. Really enjoyed working on the mid-section; I've tried to make it look like a rib/antler material. Again, it could use a little more detail, but I like it so far.
That's it for now. I just need to work up the spear and legs/boots and rework the muscles for the neck and shoulder piece.
Well, it seems as though I was wrong about scrapping the original bust and we will, in fact, be creating our game models from our chosen heads. Keeping this in mind, I am using the images from the previous post as a guide.
I'm still working out the anatomy, but I think its coming along nicely. This version shows the model with a quick hair set slapped on. Let me know what you think.